|Infants and Toddlers||Pre-schoolers and Kindergarteners|
|During the earliest years, infants and toddlers interact primarily with people. Their interactions with toys are usually in the context of human interaction as well. They need to freely explore, manipulate, and test everything in the environment. Increasingly in today’s world, this includes the exploration of technology tools and interactive media. Children of this age are drawn to push-button switches and controls. Technology tools that infants and toddlers might use must be safe, sturdy, and not easily damaged. If technology is used, it must be in the context of conversation and interactions with an adult||During the preschool years, young children are developing a sense of initiative and creativity. They are curious about the world around them and about learning. They are exploring their ability to create and communicate using a variety of media (crayons, felt-tip markers, paints and other art materials, blocks, dramatic play materials, miniature life figures) and through creative movement, singing, dancing, and using their bodies to represent ideas and experiences. Digital technologies provide one more outlet for them to demonstrate their creativity and learning|
|Examples – Infants and Toddlers||Examples - Pre-schoolers and Kindergarteners|
For more information, go to www.naeyc.org/content/technology-and-young-children.
When it comes to how our teachers use technology and interactive media with your children, the Community School has adopted the joint position of the National Association for the Education of Young Children (NAEYC) and the Fred Rogers Center for Early Learning and Children’s Media at Saint Vincent College. These subject matter experts have provided comprehensive, thoughtful, and age-specific guidelines that the Community School is proud to adopt.
Advances in technology and interactive media rapidly are transforming how we communicate and use information in our homes, offices, and early childhood settings. This position statement offers guidance—based on research-based knowledge of how young children grow and learn—on both the opportunities and the challenges of the use of technology and interactive media.